33. Scenario 2with observed cloud and large fragments
This scenario takes the other view of the alleged frontal shot, namely that a single bullet from the front created the snap, the explosion, the forward-moving cloud, the large fragments that also moved forward, and the rearward lurch of the body. As with scenario 1, there are serious problems with this view. In fact, it is impossible. The sections below document this conclusion.
The procedure for calculating
It is tempting to keep the focus on the balance of momentum by dropping
back to calculational scenario L5L, the one just before the four time intervals
are added. The results for this scenario (not shown here) indicate that momentum
and energy can be conserved, however, for the bullet, body, cloud, and large
fragments, at least for some basic solutions. This standpoint makes the frontal
hit seem feasible. But when scenario SL6L is used, however, it is seen that the
timings for snap and lurch nearly always fail, along with other variables some
of the time. Thus this scenario doesn't work.
The calculations
Results are shown below for a modified scenario SL6L, which
incorporates the full suite of times and three-dimensional motions (plus the Θv
and Θh from scenario
1 of the last section) but does not involve the tricky Rhead
and Rbullet of SL6A. Scenario 6 was chosen over scenario 7 in
order to set the potential energy, a more fundamental variable than the vcloud
of scenario 7. Default settings for the other variables were used, which
includes mhead = 57 lb, Θv
= 9°, Θh = 118°, mcloud
= 0.3 lb, dsnap = 2.4 in, and PE = 300 ft-lb. The first
calculations are for a Mannlicher-Carcano, with mbullet = 161
gr and vbullet = 2067 ft s-1.
The results for snap and lurch
The results are shown below separately for mhead
= 5, 6, and 7 lb. Allowed values are shown in bold
green, disallowed values in red. The
constraints are as before: 0 < tsnap < 54.6 ms, 0 < tlurch
< 25 ms, vsnap ≥ 3.3 ft s-1, 0 < vfrags,
vcloud < 1100 ft s-1.
mhead = 5 lb
vbulletafter, ft s-1 | tsnap, ms | tlurch, ms | vsnap, ft s-1 | vfrags, ft s-1 | vlurch, ft s-1 | vcloud, ft s-1 | Overall result |
-0 | 45.4 | 6.9 | -4.41 | 868 | -2.62 | 383 | Disallowed |
-50 | 47.9 | 4.4 | -4.18 | 1361 | | | Disallowed |
-100 | 50.6 | 1.6 | -3.95 | 3718 | | | Disallowed |
-150 | 53.8 | -1.5 | -3.72 | 3928 | | | Disallowed |
-200 | 57.3 | -5.1 | -3.49 | 1181 | -1.98 | 213 | Disallowed |
-250 | 61.4 | -9.1 | -3.26 | 657 | -2.60 | 438 | Disallowed |
-300 | 66.0 | -13.8 | -3.03 | 435 | -2.60 | 476 | Disallowed |
The results for mhead = 5 lb give all negative snaps, which of course cannot be. This is the killer result. Beyond that, half of the values for tsnap, tlurch, and vfrags are disallowed. Overall, none of the solutions are allowed.
mhead = 6 lb
vbulletafter, ft s-1 | tsnap, ms | tlurch, ms | vsnap, ft s-1 | vfrags, ft s-1 | vlurch, ft s-1 | vcloud, ft s-1 | Overall result |
-0 | 54.4 | -2.2 | -3.67 | 2780 | | | Disallowed |
-50 | 57.4 | -5.2 | -3.48 | 1162 | -2.14 | 234 | Disallowed |
-100 | 60.8 | -8.5 | -3.29 | 705 | -2.67 | 431 | Disallowed |
-150 | 64.5 | -12.3 | -3.10 | 488 | -2.70 | 474 | Disallowed |
-200 | 68.8 | -16.5 | -2.91 | 363 | -2.67 | 490 | Disallowed |
-250 | 73.6 | -21.4 | -2.72 | 280 | -2.62 | 496 | Disallowed |
-300 | 79.2 | -27.0 | -2.52 | 222 | -2.57 | 498 | Disallowed |
The results for mhead = 6 lb are killed twice, by negative tlurch and vsnap. The values for tlurch are negative because the values for tsnap are too large. They are so large because the snap is so slow, and that is because of the near-perpendicular angle from the fence to the plane of the limousine. Again, none of the solutions are allowed.
mhead = 7 lb
vbulletafter, ft s-1 | tsnap, ms | tlurch, ms | vsnap, ft s-1 | vfrags, ft s-1 | vlurch, ft s-1 | vcloud, ft s-1 | Overall result |
-0 | 63.5 | -11.2 | -3.15 | 534 | -2.79 | 468 | Disallowed |
-50 | 67.0 | -14.7 | -2.99 | 407 | -2.77 | 487 | Disallowed |
-100 | 70.9 | -18.6 | -2.82 | 322 | -2.73 | 496 | Disallowed |
-150 | 75.3 | -23.2 | -2.66 | 260 | -2.69 | 501 | Disallowed |
-200 | 80.3 | -28.0 | -2.49 | 214 | -2.64 | 503 | Disallowed |
-250 | 85.9 | -33.7 | -2.33 | 178 | -2.60 | 503 | Disallowed |
-300 | 92.4 | -40.2 | -2.16 | 149 | -2.55 | 503 | Disallowed |
The results for mhead = 7 lb are the clearest of all: tsnap, tlurch, and vsnap are all disallowed in all cases. That disallows all of the solutions.
Summary for Mannlicher-Carcano bullets
None of the 21 solutions were allowed. Two main factors
caused this: rearward snaps (disallowed) and too-slow snaps. Thus we conclude
that a Mannlicher-Carcano rifle fired from the knoll could not have caused JFK's
motions.
Same test for XP-100 Fireball
Robert Vernon has been pushing the idea that James Files has
confessed to firing the fatal head shot from near the corner of the stockade
fence on the grassy knoll. He claims to have used an XP-100 Fireball modified to
take Remington .222 rounds instead of the standard .221 rounds. The modified
round would keep the weight of 50 grains but have a muzzle velocity of 3140 ft s-1
instead of the conventional 2650 ft s-1 for the .221 round.
Files/Vernon further claim that this bullet did the damage seen to JFK's head,
which means that it exploded it. The previous section showed that the XP-100
could not come close to explaining the rearward lurch by a simple transfer of
momentum. Here we check whether it could create the lurch via an explosion. The
tables below were generated in the same was as for the Mannlicher-Carcano above,
except that a mass of 50 grains and an impact velocity of 3140 ft s-1
was used (full muzzle velocity to be generous).
mhead = 5 lb
vbulletafter, ft s-1 | tsnap, ms | tlurch, ms | vsnap, ft s-1 | vfrags, ft s-1 | vlurch, ft s-1 | vcloud, ft s-1 | Overall result |
-0 | 96.2 | -43.7 | -2.08 | 137 | -2.04 | 409 | Disallowed |
-50 | 99.6 | -47.2 | -2.01 | 127 | -2.03 | 410 | Disallowed |
-100 | 103.2 | -50.9 | -1.94 | 118 | -2.02 | 410 | Disallowed |
-150 | 107.2 | -54.8 | -1.87 | 109 | -2.00 | 410 | Disallowed |
-200 | 111.5 | -59.1 | -1.79 | 102 | -1.99 | 410 | Disallowed |
-250 | 116.1 | -63.7 | -1.72 | 94 | -1.97 | 409 | Disallowed |
-300 | 121.1 | -68.7 | -1.65 | 87 | -1.96 | 409 | Disallowed |
The results for all three values of mhead give the same pattern: all values of tsnap, tlurch, and vsnap are disallowed (for the same reasons as above) and all values of vfrags, vlurch, and vcloud are allowed. They collectively disallow all the solutions. The difference between these results and those for the Mannlicher-Carcano is that these (for the XP-100 Fireball) are farther into the disallowed region.
mhead = 6 lb
vbulletafter, ft s-1 | tsnap, ms | tlurch, ms | vsnap, ft s-1 | vfrags, ft s-1 | vlurch, ft s-1 | vcloud, ft s-1 | Overall result |
-0 | 115.4 | -63.0 | -1.73 | 95 | -2.02 | 411 | Disallowed |
-50 | 119.5 | -67.1 | -1.67 | 89 | -2.01 | 411 | Disallowed |
-100 | 123.9 | -71.5 | -1.61 | 84 | -2.00 | 411 | Disallowed |
-150 | 128.6 | -76.3 | -1.56 | 79 | -1.99 | 411 | Disallowed |
-200 | 133.8 | -81.4 | -1.50 | 74 | -1.98 | 411 | Disallowed |
-250 | 139.3 | -86.9 | -1.44 | 69 | -1.96 | 410 | Disallowed |
-300 | 145.3 | -93.0 | -1.38 | 65 | -1.95 | 409 | Disallowed |
mhead = 7 lb
vbulletafter, ft s-1 | tsnap, ms | tlurch, ms | vsnap, ft s-1 | vfrags, ft s-1 | vlurch, ft s-1 | vcloud, ft s-1 | Overall result |
-0 | 134.6 | -82.2 | -1.49 | 73 | -2.01 | 412 | Disallowed |
-50 | 139.4 | -87.0 | -1.44 | 69 | -2.00 | 412 | Disallowed |
-100 | 144.5 | -92.2 | -1.38 | 65 | -1.99 | 412 | Disallowed |
-150 | 150.1 | -97.7 | -1.33 | 61 | -1.98 | 411 | Disallowed |
-200 | 156.1 | -103.7 | -1.28 | 58 | -1.97 | 411 | Disallowed |
-250 | 162.5 | -110.1 | -1.23 | 54 | -1.96 | 410 | Disallowed |
-300 | 169.6 | -117.2 | -1.18 | 51 | -1.94 | 410 | Disallowed |
The results for mhead = 7 lb are the clearest of all: tsnap, tlurch, and vsnap are all disallowed in all cases. That disallows all of the solutions.
Summary for XP-100 bullets
All solutions disallowed, and by greater margins than for the
Mannlicher-Carcano bullets. The XP-100 does not have the momentum to move the
head fast enough to allow any time for a lurch.
Ahead to Scenario 3
Back to Scenario 1
Back to Physics of the Head Shot