10. Lurch 2 linear—add large fragments
The model and its justification
The next step in making the simulation more realistic is to
add the two large fragments to it. These are the while lines seen in Z313 and to
a small extent in Z314. Their masses can be estimated from the pictures in
Lattimer's book and the density of bone. They come out to be 0.027 gr for
fragment 1 (with the upward angle of 40° and 0.01 gr for the one with an angle
of 70° (here called frags23 because it may include a smaller
third fragments as well). We use a default velocity for each fragment of 300 ft
s-1, as measured on Z313. (These velocities turn out to be
unimportant.)
Solving the simultaneous equations
The equations to be solved simultaneously are shown below.
Note that the mass of the lurching body has been reduced by the masses of the
fragments. The starting values of the variables are shown below the equations.
The solutions for vbodyafter and vcloud,
-2.44 ft s-1 and 437 ft s-1, respectively, are shown below
the variables. Both are very similar to the values from the first simulation,
-2.36 and 450 ft s-1.
Default values of variables
mbullet = 161 gr | vbullet = 1800 ft s-1 | mfrag1 = 0.027 gr |
mbody = 85 lb | vbulletafter = 200 ft s-1 | mfrags23 = 0.01 gr |
mcloud = 0.3 lb | Qfrag1 = 40° | vfrag1 = 500 ft s-1 |
Q = 12° | Qfrags23 = 70° | vfrags23 = 500 ft s-1 |
PE = 300 ft-lb |
vbodyafter = -2.44 ft s-1 vcloud = 437 ft s-1
Momentum |
Energy, ft-lb |
||
Before |
After | Before | After |
Pbullet = 1.24 | Pbulletafter = 0.14 | KEbullet = 1164 | KEbulletafter = 14 |
Pbodyafter = -3.23 | KEbodyafter = 2 | ||
Pcloud = 4.10 | KEcloud = 896 | ||
Pfrag1 = 0.19 | KEfrag1 = 38 | ||
Pfrags23 = 0.03 | KEfrags23 = 14 | ||
PE = 200 |
The table of distributions is very similar to the one without the large fragments. That means that adding the fragments didn't change the basic solution very much.
Sensitivity analysis
The sensitivity analysis is very similar to the previous one.
None of the six new variables (two masses, two speeds, two angles) have
important sensitivities or ranges.
Sensitivity analysis, Lurch 2 linear
(Standard conditions in boldface)
mbullet |
vlurch |
mbody |
vlurch |
mcloud |
vlurch |
PE |
vlurch |
vbullet |
vlurch |
156 |
-2.406 |
|
|
|
|
|
|
1750 |
-2.357 |
157 |
-2.413 |
65 |
-3.197 |
|
|
0 |
-2.77 |
1760 |
-2.374 |
158 |
-2.421 |
70 |
-2.968 |
|
|
50 |
-2.691 |
1770 |
-2.391 |
159 |
-2.428 |
75 |
-2.769 |
0.1 |
-1.132 |
100 |
-2.611 |
1780 |
-2.408 |
160 |
-2.435 |
80 |
-2.596 |
0.2 |
-1.873 |
150 |
-2.528 |
1790 |
-2.425 |
161 |
-2.443 |
85 |
-2.443 |
0.3 |
-2.443 |
200 |
-2.443 |
1800 |
-2.443 |
162 |
-2.45 |
90 |
-2.307 |
0.4 |
-2.924 |
250 |
-2.355 |
1810 |
-2.46 |
163 |
-2.457 |
95 |
-2.185 |
0.5 |
-3.348 |
300 |
-2.265 |
1820 |
-2.477 |
164 |
-2.464 |
100 |
-2.075 |
0.6 |
-3.733 |
350 |
-2.172 |
1830 |
-2.494 |
165 |
-2.471 |
105 |
-1.976 |
0.7 |
-4.087 |
400 |
-2.076 |
1840 |
-2.511 |
166 |
-2.478 |
|
|
0.8 |
-4.417 |
|
|
1850 |
-2.528 |
Sensitivity
= |
Sensitivity
= |
Sensitivity
= |
Sensitivity
= |
Sensitivity
= |
|||||
Range = 0.48 |
Range = 1.22 |
Range = 3.28 |
Range = 0.69 |
Range = 0.17 |
vbulletafter |
vlurch |
Q |
vlurch |
mfrag1 |
vlurch |
mfrags23 |
vlurch |
vfrag1 |
vlurch |
|
|
12 |
-2.421 |
0.022 |
-2.428 |
0.005 |
-2.443 |
|
|
0 |
-2.359 |
13 |
-2.425 |
0.023 |
-2.431 |
0.006 |
-2.443 |
100 |
-2.403 |
50 |
-2.385 |
14 |
-2.429 |
0.024 |
-2.434 |
0.007 |
-2.443 |
150 |
-2.419 |
100 |
-2.407 |
15 |
-2.433 |
0.025 |
-2.437 |
0.008 |
-2.443 |
200 |
-2.43 |
150 |
-2.426 |
16 |
-2.438 |
0.026 |
-2.44 |
0.009 |
-2.443 |
250 |
-2.438 |
200 |
-2.443 |
17 |
-2.443 |
0.027 |
-2.443 |
0.010 |
-2.443 |
300 |
-2.443 |
250 |
-2.456 |
18 |
-2.448 |
0.028 |
-2.446 |
0.011 |
-2.443 |
350 |
-2.443 |
300 |
-2.466 |
19 |
-2.453 |
0.029 |
-2.449 |
0.012 |
-2.443 |
400 |
-2.44 |
350 |
-2.472 |
20 |
-2.459 |
0.030 |
-2.452 |
0.013 |
-2.443 |
450 |
-2.433 |
400 |
-2.476 |
21 |
-2.465 |
0.031 |
-2.455 |
0.014 |
-2.443 |
500 |
-2.421 |
|
|
22 |
-2.471 |
0.032 |
-2.458 |
0.015 |
-2.443 |
|
|
Sensitivity
= |
Sensitivity
= |
Sensitivity
= |
Sensitivity
= |
Sensitivity
= |
|||||
Range = 0.12 |
Range = 0.050 |
Range = 0.03 |
Range = 0.000 |
Range = 0.018 |
vfrags23 |
vlurch |
Qfrag1 |
vlurch |
Qfrags23 |
vlurch |
|
|
|
|
|
|
|
|
100 |
-2.451 |
20 |
-2.476 |
50 |
-2.475 |
|
150 |
-2.452 |
25 |
-2.469 |
55 |
-2.467 |
|
200 |
-2.451 |
30 |
-2.462 |
60 |
-2.459 |
|
250 |
-2.448 |
35 |
-2.453 |
65 |
-2.451 |
|
300 |
-2.443 |
40 |
-2.443 |
70 |
-2.443 |
|
350 |
-2.436 |
45 |
-2.431 |
75 |
-2.434 |
|
400 |
-2.426 |
50 |
-2.419 |
80 |
-2.425 |
|
450 |
-2.415 |
55 |
-2.406 |
85 |
-2.416 |
|
500 |
-2.401 |
60 |
-2.392 |
90 |
-2.406 |
|
Sensitivity
= |
Sensitivity
= |
Sensitivity
= |
||||
Range = 0.050 |
Range = 0.084 |
Range = 0.069 |
|
Ordered summary of sensitivities
Variable | Sensitivity of vlurch | Range of vlurch, ft s-1 | Magnitude |
Positive effect on lurch (reduces rearward velocity) | |||
vfrags23 | 0.015 | 0.05 | Small |
Qfrags23 | 0.049 | 0.07 | Small |
Qfrag1 | 0.061 | 0.08 | Small |
PE | 0.14 | 0.69 | Small |
mbody | 1.01 | 1.22 | Medium |
Negative effect on lurch (increases rearward velocity) | |||
mfrags23 | -0.000 | 0.00 | Small |
vfrag1 | -0.0006 | 0.02 | Small |
mfrag1 | -0.033 | 0.03 | Small |
Q | -0.035 | 0.05 | Small |
vbulletafter | -0.025 | 0.12 | Small |
vbullet | -1.29 | 0.17 | Small |
mbullet | -0.49 | 0.48 | Small |
mcloud | -0.64 | 3.28 | Large |
The six additional variables associated with the mass, velocity, and angle of inclination of the two large fragments change the speed of the lurch very little, as seen above. The reason is that they all have low sensitivities and small ranges of effects. In other words, they are not essential to the solution, at least at this early stage in the calculations.
Summary
The answer with the two large fragments is fundamentally the same as without them.
They are thus unimportant variables. This is confirmed by the six sensitivities
associated with them, which are all very small. The next step is to add three-dimensional
motions, beginning with the diffuse cloud of fragments.
Ahead to Lurch 3 Linear
Back to Lurch 1 Linear
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